I think it is very likely that the matchmaking in online games from EA, Activision or other popular games like League of Legends has some algorithm to give players a good feeling that spend money. Maybe it's time to test your skills against lower ranked players and make sure you aren't ranked too high. I lose a few in a row and I get someone who ends up quitting by end of first quarter. Prev 1 2 3 4 Next. Now, I get that getting players to buy microtransactions is obviously and end goal, but there's no dots connected here to explain how this gets you to spend money other than basically stating the obvious:
But I really don't understand why this is being painted as the next Terrible Thing by Terrible People.
Jim Sterling: EA Proposes Unfair Matchmaking To Raise 'Player Engagement' & Monetization
I made it to where he is reading a whole paragraph in that voice and just couldn't watch anymore. Nov 7, For example, dropping in 3 or 4 players with a decent level of skill in a game of 30 - 2 on each side - still allows the other 26 to see the gear and the game could still be balanced. Oct 27, 3, Had two friends in a party both hit search match without knowing they had done so. Oct 25,